Day 6: Enemy Moves too
TinySLG ยป Devlog
Today I added AI and move function to enemies,
They are not dummies anymore, they will move to the nearest player unit.
Great! ๐
It seems like a 'move-and-destroy' chess-game logic
but as there is no unit-removal setup currently, it is still not playable and looks stupid ๐
# Fixed a bug that player unit can move out of move grid.
Files
web.zip Play in browser
Nov 19, 2024
TinySLG
tiny and stupid slg game
More posts
- #DevLog Day 34: Freeze the projectDec 18, 2024
- Day 30: Optimize the mapDec 13, 2024
- Day 29: Fix the mapDec 12, 2024
- Day 23: Crawing on mapsDec 06, 2024
- Day 21: Level upsDec 04, 2024
- Day 20: Stages and EndingDec 03, 2024
- Day 19: Swordsman, Archer, Rogue, SpearmanDec 02, 2024
- Day 17: Failed GameplayNov 30, 2024
- Day 16: Start and RestartNov 29, 2024
- Day 15: Fixed the LookNov 28, 2024
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